![]() Direct3D 11.1 – Windows 7 SP1/Windows 8, Stereoscopic 3D Rendering, GPGPU.Direct3D 11.0 – Windows Vista SP2/Windows 7, Shader Model 5.0, Tessellation, Multithreaded rendering, Compute shaders, implemented by hardware and software running Direct3D 9/10/10.1, GPGPU.Direct3D 10.1 – Windows Vista SP1/Windows 7, Shader Model 4.1, Windows Graphics Foundation 2.1, DXVA 2.1, GPGPU.Direct3D 10.0 – Windows Vista/Windows 7, Shader Model 4.0, Windows Graphics Foundation 2.0, DXVA 2.0, GPGPU.Direct3D 9.0L – Windows Vista only, Direct3D 9.0c, Shader Model 3.0, Windows Graphics Foundation 1.0, DXVA 1.0, GPGPU.Direct3D 9.0c – Shader Model 3.0 (Pixel Shader 3.0 & Vertex Shader 3.0), GPGPU.Direct3D 9.0 – Shader Model 2.0 (Pixel Shader 2.0 & Vertex Shader 2.0).Direct3D 8.1 – Pixel Shader 1.4 & Vertex Shader 1.1.Direct3D 8.0a - Pixel Shader 1.1, Pixel Shader 1.2, Pixel Shader 1.3. ![]()
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